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Experiment No:
|
2
|
Name of the Experiment:
|
To perform various
operations i.e., insertions and deletions on AVL trees
|
Aim: To
perform various operations i.e., insertions and deletions on AVL trees
Description:
AVL Tree: AVL tree is a self-balancing Binary Search Tree (BST) where the
difference between heights of left and right subtrees cannot be more than one
for all nodes.
Why AVL Trees?
Most of the BST operations (e.g., search, max, min, insert, delete.. etc) take O(h) time where h is the height of the BST. The cost of these operations may become O(n) for a skewed Binary tree. If we make sure that height of the tree remains O(Logn) after every insertion and deletion, then we can guarantee an upper bound of O(Logn) for all these operations. The height of an AVL tree is always O(Logn) where n is the number of nodes in the tree (See this video lecture for proof).
Most of the BST operations (e.g., search, max, min, insert, delete.. etc) take O(h) time where h is the height of the BST. The cost of these operations may become O(n) for a skewed Binary tree. If we make sure that height of the tree remains O(Logn) after every insertion and deletion, then we can guarantee an upper bound of O(Logn) for all these operations. The height of an AVL tree is always O(Logn) where n is the number of nodes in the tree (See this video lecture for proof).
PROGRAM:-
#include<stdio.h>
typedef struct node
{
int data;
struct node *left,*right;
int ht;
}node;
node *insert(node *,int);
node *Delete(node *,int);
void preorder(node *);
void inorder(node *);
int height( node *);
node *rotateright(node *);
node *rotateleft(node *);
node *RR(node *);
node *LL(node *);
node *LR(node *);
node *RL(node *);
int BF(node *);
void main()
{
node *root=NULL;
int x,n,i,op;
do
{
printf("\n1)Create : ");
printf("\n2)Insert : ");
printf("\n3)Delete : ");
printf("\n4)Print : ");
printf("\n5)Quit : ");
printf("\nEnter Your Choice :
");
scanf("%d",&op);
switch(op)
{
case 1:printf("\nEnter
no.of elements :");
scanf("%d",&n);
printf("\n Enter
tree data :");
root=NULL;
for(i=0;i<n;i++)
{
scanf("%d",&x);
root=insert(root,x);
}
break;
case 2:printf("\nEnter a
data : ");
scanf("%d",&x);
root=insert(root,x);
break;
case 3:printf("\nEnter a
data : ");
scanf("%d",&x);
root=Delete(root,x);
break;
case 4: printf("\nPreorder sequence
:\n");
preorder(root);
printf("\nInorder
sequence :\n");
inorder(root);
break;
}
}while(op!=5);
}
node * insert(node *T,int x)
{
if(T==NULL)
{
T=(node*)malloc(sizeof(node));
T->data=x;
T->left=NULL;
T->right=NULL;
}
else
if(x > T->data)
// insert in right subtree
{
T->right=insert(T->right,x);
if(BF(T)==-2)
if(x>T->right->data)
T=RR(T);
else
T=RL(T);
}
else
if(x<T->data)
{
T->left=insert(T->left,x);
if(BF(T)==2)
if(x <
T->left->data)
T=LL(T);
else
T=LR(T);
}
T->ht=height(T);
return(T);
}
node * Delete(node *T,int x)
{
node *p;
if(T==NULL)
{
return NULL;
}
else
if(x > T->data)
// insert in right subtree
{
T->right=Delete(T->right,x);
if(BF(T)==2)
if(BF(T->left)>=0)
T=LL(T);
else
T=LR(T);
}
else
if(x<T->data)
{
T->left=Delete(T->left,x);
if(BF(T)==-2)//Rebalance
during windup
if(BF(T->right)<=0)
T=RR(T);
else
T=RL(T);
}
else
{
//data to be deleted is found
if(T->right !=NULL)
{ //delete its inorder succesor
p=T->right;
while(p->left != NULL)
p=p->left;
T->data=p->data;
T->right=Delete(T->right,p->data);
if(BF(T)==2)//Rebalance
during windup
if(BF(T->left)>=0)
T=LL(T);
else
T=LR(T);
}
else
return(T->left);
}
T->ht=height(T);
return(T);
}
int height(node *T)
{
int lh,rh;
if(T==NULL)
return(0);
if(T->left==NULL)
lh=0;
else
lh=1+T->left->ht;
if(T->right==NULL)
rh=0;
else
rh=1+T->right->ht;
if(lh>rh)
return(lh);
return(rh);
}
node * rotateright(node *x)
{
node *y;
y=x->left;
x->left=y->right;
y->right=x;
x->ht=height(x);
y->ht=height(y);
return(y);
}
node * rotateleft(node *x)
{
node *y;
y=x->right;
x->right=y->left;
y->left=x;
x->ht=height(x);
y->ht=height(y);
return(y);
}
node * RR(node *T)
{
T=rotateleft(T);
return(T);
}
node * LL(node *T)
{
T=rotateright(T);
return(T);
}
node * LR(node *T)
{
T->left=rotateleft(T->left);
T=rotateright(T);
return(T);
}
node * RL(node *T)
{
T->right=rotateright(T->right);
T=rotateleft(T);
return(T);
}
int BF(node *T)
{
int lh,rh;
if(T==NULL)
return(0);
if(T->left==NULL)
lh=0;
else
lh=1+T->left->ht;
if(T->right==NULL)
rh=0;
else
rh=1+T->right->ht;
return(lh-rh);
}
void preorder(node *T)
{
if(T!=NULL)
{
printf(" %d(Bf=%d)",T->data,BF(T));
preorder(T->left);
preorder(T->right);
}
}
void inorder(node *T)
{
if(T!=NULL)
{
inorder(T->left);
printf(" %d(Bf=%d)",T->data,BF(T));
inorder(T->right);
} }
Output@avl
tree:
1)Create
:
2)Insert
:
3)Delete
:
4)Print :
5)Quit :
Enter
Your Choice : 1
Enter
no.of elements :6
Enter tree data :10 5 1 6 13 17
|
1)Create
:
2)Insert
:
3)Delete
:
4)Print :
5)Quit :
Enter
Your Choice : 4
Preorder
sequence :
10(Bf=0) 5(Bf=0) 1(Bf=0) 6(Bf=0) 13(Bf=-1)
17(Bf=0)
Inorder
sequence :
1(Bf=0) 5(Bf=0) 6(Bf=0) 10(Bf=0) 13(Bf=-1)
17(Bf=0)
|
1)Create
:
2)Insert
:
3)Delete
:
4)Print :
5)Quit :
Enter
Your Choice : 3
Enter
a data : 17
|
1)Create
:
2)Insert
:
3)Delete
:
4)Print :
5)Quit :
Enter
Your Choice : 4
Preorder
sequence :
10(Bf=1) 5(Bf=0) 1(Bf=0) 6(Bf=0) 13(Bf=0)
Inorder
sequence :
1(Bf=0) 5(Bf=0) 6(Bf=0) 10(Bf=1) 13(Bf=0)
|
1)Create
:
2)Insert
:
3)Delete
:
4)Print :
5)Quit :
Enter
Your Choice : 2
Enter
a data : 16
|
1)Create
:
2)Insert
:
3)Delete
:
4)Print :
5)Quit :
Enter
Your Choice : 4
Preorder
sequence :
10(Bf=0) 5(Bf=0) 1(Bf=0) 6(Bf=0) 13(Bf=-1)
16(Bf=0)
Inorder
sequence :
1(Bf=0) 5(Bf=0) 6(Bf=0) 10(Bf=0) 13(Bf=-1)
16(Bf=0)
|
1)Create
:
2)Insert
:
3)Delete
:
4)Print :
5)Quit :
Enter
Your Choice : 2
Enter
a data : 17
|
1)Create
:
2)Insert
:
3)Delete
:
4)Print :
5)Quit :
Enter
Your Choice : 4
Preorder
sequence :
10(Bf=0) 5(Bf=0) 1(Bf=0) 6(Bf=0) 16(Bf=0)
13(Bf=0) 17(Bf=0)
Inorder
sequence :
1(Bf=0) 5(Bf=0) 6(Bf=0) 10(Bf=0) 13(Bf=0)
16(Bf=0) 17(Bf=0)
|
1)Create
:
2)Insert
:
3)Delete
:
4)Print :
5)Quit :
Enter
Your Choice :5
|
Labels:
ADS,
ADSLAB,
AVL TREE,
JNTUK@ADS LAB
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thanks
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